Road to platinum (and 100%). We Happy Few
Good day to everyone, dear readers of Stopgame blogs. Outside the window is just a wonderful winter day, which means it’s time for the new release “Road to Platinum”! Today I will tell you – how to get all the achievements (including DLC) in We Happy Few! I hope you ate your joy (of course you ate, you are not a dirty failure?), and we start! (Hyde is relevant for all platforms: PS4, Xbox, PC).
Blog video version (Gaida for the main game is not yet, expect):
Attention! The author is a squeaky schoolboy. And in the video shitty installation steamed with a hissing microphone. Look at your own risk.
Platinum complexity and receipt time
The complexity of platinum is 4/10, it will take +25 hours (add 6 hours, for passing all DLC). Obtaining all achievements in this game will not cause any difficulties. There is one Achivka, for the sake of which you have to go through the game without murders, but more on it later. It is also worth noting that each character has its own achievements, which are available only for him, about them also later.
Important information before starting.
Throughout the game, we will not kill anyone, and in general in reality, too, you should not do this, t.K for trophy Svyatosh, you need to get to the final credits without stinging your hands in the blood. The pacifist will follow our way, statistics will follow, in it you can see the number of devoid of lives. In the section with the killings should be 0.
Here are the recommended weapon for each character:
Arthur – electric baton (House of reformers)
Sally – a non -commercial bit (two pieces are sold in “horns and legs”), a dream sprayer.
Ollie is a non -commercial pipe with a battery (made in the menu of creating items)
To achieve Souvenirs You must collect all collectible items in the game (44 Memories and 45 Uncle Jack programs). Memories are divided into three characters, so you need to use as much as 3 different guides. I recommend that the masks be preserved before the selection, because they may not be counted. I note that the map in the game is generated randomly and some locations can change their location, like merchants. You also need to collect 6 notes about Arthur’s colleague for trophy You breathe in her back. In the course of Gaid I will tell where they are.
To get a trophy Collectible publication, you need to see all 45 television programs by Uncle Jack. They can be viewed for each character, I recommend that this trophy in a shelter on St. George island, since there is a radio there and you can calmly wash the time before the desired program. Under the spoiler is the program schedule.
Memories, as well as television programs, can be viewed in the main menu, section “Extra”.
12:00 – Hour of News
16:00 – Game with Jack, I hear you, funny old customs
19:30 – “It tastes great that it is?”, Humor, so-so, famous British.
22:30 – A fairy tale at https://casinosnotongamcare.co.uk/review/winstler-casino/ night
The name is all programs (in English, t.It is more convenient to check them so)
1 – I hear you – My Husband Sleeps in a Small Bed
2 – Funny Old Customs – Maypole
3 – News Hour – PSA Downloaders
4 – News Hour – Look at You
5 – News Hour – Do What You Shoup Be Doing
6 – News Hour – What to Do ABOUT downers
7 – Humor Hour – Downloaders
8 – I hear you – Joy
9 – I hear you – Old Newspapers
10 – I hear you – Whose uncle are you
11 – That Tastes Amazing What is it? – Bread Extenders
12 – Well, Well, Well – Scurvy
13 – Well, Well, Well – Cholera
14 – Nighty Night – Red Riding Hood Part 1
15 – Nighty Night – Red Riding Hood Part 2
16 – Nighty Night – Pied Piper Part 1
17 – Nighty Night – Pied Piper Part 2
18 – Humor Hour – Germans
19 – Humor Hour – Brits
20 – I hear you – Wnjoying Simon Says
21 – I hear you – Word of the Day
22 – News Hour – Are They Sleeping
23 – News Hour – Garden District
24 – News Hour – Going out at Night Isnt Bright
25 – News Hour – News Items
26 – News Hour – Random Things The Face Said
27 – Nighty Night – Goldilocks Part 1
28 – Nighty Night – Goldilocks Part 2
29 – Nighty Night – Hansel and Gretel Part 1
30 – Nighty Night – Hansel and Gretel Part 2
31 – Play with Jack – Episode 1
32 – Play with Jack – Weapons
33 – That Tastes Amazing, What is it – Edible Weeds
34 – That Tastes Amazing, What is it – Lichens
35 – Wakey Wakey 1
36 – Wakey Wakey 2
37 – Wakey Wakey 3
38 – Wakey Wakey 4
39 – Wakey Wakey 5
40 – Well Well Wellsis
41 – Well Well Well – Plague sodesist
42 – Funny Old Customs – Human Sacrifice
43 – Funny Old Customs – Piñata
44 – Famous Britons – Bloody Mary
45 – Famous Britons – King George III
Act 1: Arthur Gastings
In the prologue for Arthur, you can get as many as 3 trophies:
Satisfied as a dumbass warrior – We just accept joy when we have a choice. Because we are not a dirty failure!
The best employee of the month – When our device starts up again, we continue to work: we approve the first article, marry the second and approve of the third.
Stay to stay – We need to arrange a sabotage of our colleague Klyv, go into his office, sit down at the apparatus: we marry the first article, approve of the second and marry a third.
After the end of the prologue, we fall into the subway of Danuall … That is, Wellington-Uels. When you look for the ingredients for the master, you will definitely get to the toilet where we will wait for us First note. She lies on the sink.
When playing for Arthur, you need to open all 6 shelters for trophy A quiet harbor. Nothing complicated, the game will kindly give you a quest about the search for asylum on a new island. However, it is worth noting that on Island Il Pai and Luda There are two hatches, they are in a small house that the bandits guard and the windows are boarded up there.
In any of the shelters, you can calmly wind time. For trophy Special survival you need to live up to 50 days. Just sleep until there is a 50th day. You will not get any negative effects.
Having got out of the shelter, we are not in a hurry to go on assignment. Near the descent in our lair will be a telephone booth. For trophy Our modest friend (Well, you understand, yes? Hide – a colleague of Arthur and modest), you need to listen to all 12 messages. And you need to do everything according to the same algorithm:
1) We approach the booth, if the phone calls, then picks up the phone and listen to the end.
2) After the message, we go to the shelter and sleep 24 hours (if the phone does not call, then we also go to the shelter and sleep)
3) do this until we listen to all messages.
When you get to a de -energized booth, a trading machine will be located nearby, we buy flash (costs 4 pounds). We accept it, run a few meters, get a trophy Catch me if you can.
In the arena, when we fight there, we choose a weapon branch with stuffing (non -commercial weapons), we will be enough at first.
Having got into the church and making a torn costume for ourselves, we are looking for a building with a painted air snake, making our way there, we will find on a table with candles Note Cross #2
After you are rehabilitated, you will open access to the Maiden Island. The hero will be under the influence of joy, and having left the building, we will see another booth with joy. We go there, swallow another tablet – we get an overdose. And, as in the songs of the group “King and the Jester”, fingering jump from the cliff. Here we are not, but a trophy How beautiful this world is Received.
Last note, Available to Arthur, is in a shelter on a girl’s island, lies on a table opposite the workbench.
Personally, I got a trophy on the same island The strongest survives. For him you need to kill 100 people. We persist in a shelter in a new slot, we get our entire arsenal and go to arrange a mass genocide of funny drug addicts (the author does not call for any radical action. This is just a game!). The number of ruined lives can be viewed in statistics. Having received a trophy, we load our preservation made earlier and continue to pass the pacifist.
On the Maiden Island, we can start a line of quests at Lionel Castershire (trophy Koshkin House it turns out in one of his quests). Lionel himself is located in the shop “horns and legs”, which will be randomly subsided on the map. We pass his quest to search for gold records and after its completion we will be given a quest to search for a cat figurine in the house of grandmothers. For the above trophy, we must steal 5 Chinese copies of the figurine. The building itself is on the island St. George. Here is a video:
In the course of the plot, the hard will bring you to the island of Luda. When you collect parts from cars, you will find yourself near the house on a tree. The rowing person lives there … That is, the representative of the USSO Johnny Bolton. It is necessary to go through its quests line (bring a doll and get a first -aid kit), the last quest will be the abduction of a special fabric from a mysterious house. Take histoplasm and go to the house. We persist, swallow the mushroom and get into the house. For trophy Mysterious mouse you need to go through this quest without caught my eye. It is quite easy with local stealth, but the video just in case.
Once on the island of St. George, we must fulfill two at once the quest necessary for trophies.
The student of the butcher – We need to complete all the quests of the butcher. The quest begins with a meeting on the street of “dissatisfied customers”. Total quests 4-5. We finish them and we will open the same quest, the most terrible in the game. We finish it and get a trophy.
Resistance is useless – Quest “Old Warriors”. Passing near one of the houses, Arthur will say that a war veteran lives here and you need to visit him. The essence of the quest, to visit the brother of the veteran (who died) and bring the diary. As a reward, the grandfather will give access to the chest in which the rifle lies. Be sure to take it. We return to the brother’s house, hang the rifle on the fireplace and get to the attic. In addition to useful loot, there will be a walkie -talkie. We interact with it and after a small scene we get a trophy.
The latest achievement that Arthur can receive is at the Factory of joy (when you need to find fish oil for Sally). As soon as you get to the factory, look at the names of scientists, we need Ryan Andrews (well, you understand, yes? Reference to bioshok). So the name is any random scientist. We find it, persist, switch the language of the game to English (the trophy in the Russian version does not fall), load the preservation and kill it, and kill it! We get a trophy Entertaining biology. And reboot the preservation, since we still have a pacifist.
Well, that’s it. If you opened all the shelters, and the latter, by the way, is in the front area, you will get a trophy A quiet harbor.
We finish the plot of Arthur, simultaneously collecting masks and without smoking his hands in the blood. In the course of the plot, you will receive the following trophies: